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Assault on Gosha Village
by MVG

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Youtube Thumbnail Real Gun Sounds - What A Firefight Should Sound Like
Real Gun Sounds - What A Firefight Should Sound Like
by LuvDemSoundz
3:12 - 592,859 views

Check out my channel for other videos that you may like.

Download the audio - http://www.mediafire.com/download/yjhih3549xvfj3d/Firefight_Remastered_High_Quality.mp3

A good example of how a real life Firefight would sound like. For those who want to make accurate representations.

I took this from a pretty good quality video. It's still not exactly like real life, hell 'most' of the audio from Firefight or Shooting videos in general are almost nothing like real life. The audio is usually either muffled or distorted. Or may just have poor sound quality in general.
One of the more common things I noticed in most Firefight videos is the lack of echo on the weapons. In real life, the echo is not as powerful or as loud as the "initial bang" but it is also very hearable. It doesn't matter what kind of location it is, as long as there is some sort of surroundings, an echo will be there.

Guns are Loud, Metallic, Dynamic (A loud screaming bang)
When people say Loud, they don't mean like lawnmower loud, it's ear shattering loud. Even from a large distance, they're still fairly loud.
It's "metallic" I can't explain in detail why, they just are.
Very dynamic... I've had people try to argue with me, comparing the dynamics of an explosion to voice or instruments. The power, loudness, and frequency of the sounds are not the same. There's more than just reverb to the dynamics, you can feel and hear the sound bouncing off the world. The sound will change up depending on the angles you hear it from and its surroundings; try this video for an example http://www.youtube.com/watch?v=vXHGAXqFkz4

This is just for the ignorant gamers and film artist who don't know what they actually sound like... Because people are easily fooled thinking "Sounding Cool = Real". If you want an easy real life comparison to how guns may sound, pay attention to fireworks. All a gunshot, cannon, explosion... all it is, is a loud initial bang with an echo. And it becomes louder with pitch differences depending on the caliber and how powerful the weapon is.

Distant Gunfire;
I'm not math savvy, so I could be wrong on the geometry. I'll give my description on gunshot perspectives, based upon what I've commonly heard from real life. From a close perspective, guns are more "high pitched." With large calibers, guns don't start to sound "boomy" until you hear it from a small distance, commonly about 50-400yds, it becomes more muffled the further it is, and depends on how loud the gun is. It doesn't start sounding more like a "thud" until you hear it from a large distance, commonly 700-2000yds. Small calibers usually don't sound "boomy" but are always a "pop/bang" and make a quicker transition to a "thud" sound compared to larger calibers at certain distances. And yes for any gun the echo is also still hearable at ANY distance. It just becomes more muffled like the bang would be.
The Ambient (as in extremely large distance, I.E. miles) perspective is confusing to me a bit. At some points it would sound like a muffled version of the close perspective, and other times it would sound like muffled versions of a distant perspective. Idk, it's just what I've heard from Fort Bragg. Like you mostly hear cannons that would rattle your house which commonly sounds like a dry "VOOM" sound, and then sometimes you would hear a heavy thud and then an echo. It could be taking account to the angles the sound is coming from plus the density (dry/moist) in the air.

In this video/audio in particular, the mic on video to catch the audio has a broad range so it picks up echo very well, even the distant echoes. That's common for some microphones to pick up the echo to be loud as, even sometimes louder than the initial bang. (No, distant gunfire is not "feint pops" in response to what I've read on a forum. That's just the mic range picking up more feedback on the echo than the distant bang.) It's also common for microphones to pick up distant perspective gunfire to be as loud as close perspective gunfire, seeing as how mics have decibel and response ranges and all that, and distant gunfire is also pretty loud. Some mics can pick up the authenticity of the sound, but of course the loudness field would be brought to a certain degree, and it ranges from different mics to where many mics would either muffle the authenticity of the sound or distort it.
The audio on this video is picked up very well, better than every other Firefight video/audio I've heard so far. Of course it isn't perfect like real life, but this video DOES give the best example of how chaotic a real battlefield would be authentically, especially in an urban surrounding.
Youtube Thumbnail Call of Duty Modern Warfare 2 Gunfire Ambience
Call of Duty Modern Warfare 2 Gunfire Ambience
by southparkfan200
5:24 - 124,172 views

I don't know why i uploaded this but the gunfire ambience is just so relaxing to listen too its because you usually hear it in some single player missions and most multiplayer levels. you can find this in your game files (PC version only), but you have to extract the iw files, ex. iw_14.iwd. iw_01-iw_11 are just images and iw_14-iw_20 are all sounds in the game.
Youtube Thumbnail Call of Duty: Modern Warfare 3 - Radio Chatter
Call of Duty: Modern Warfare 3 - Radio Chatter
by writtennotice
18:54 - 259,241 views

Over 10 minutes of random radio chatter from the game files. I don't know how it compares to real-life military comms.

Some references to help comprehend the chatter:
http://en.wikipedia.org/wiki/Voice_procedure
http://en.wikipedia.org/wiki/Fire_discipline
http://en.wikipedia.org/wiki/Military_grid_reference_system
http://www.globalsecurity.org/military/library/policy/army/fm/6-30/f630_5.htm

All of this stuff is located in localized_english_iw02.iwd
Extract it and look at sound\battlechatter\US\bursts
Youtube Thumbnail Medieval battle sound effect - infantry
Medieval battle sound effect - infantry
by TheMSsoundeffects
2:1 - 203,780 views

Medieval battle sound effect with only infantry involved. Footmen screaming in agony and rage as cold steel slashes, maims and crushes trough skin, muscle and bones. Sound effect ripped from Medieval II: Total War game.

Download link:
http://rapidshare.com/files/3942389078/Infantry%20battle.mp3
Youtube Thumbnail Robot Sound Effects - Assault Mech - Robotic War Unit Sound Effects Demo
Robot Sound Effects - Assault Mech - Robotic War Unit Sound Effects Demo
by Bluezone Corporation
2:6 - 143,880 views

Bluezone Corporation releases 'Assault Mech - Robotic War Unit Sound Effects' a new awesome sound library featuring 272 high-powered robotic sound effects for video game sound designers, cinematic productions and multimedia projects. This epic collection of sound effects features an incredible array of world class robotic sound design elements, incorporating SFX as: deploy sequences, footstep elements, emotion and language expressions, body impacts and hits, heavy main and secondary machine guns, and many more.

More info and Download: http://www.bluezone-corporation.com/samples/assault-mech-robotic-war-unit-sound-effects-download

More robot sounds: https://www.youtube.com/watch?v=i7cOBkaRnZ4&index=12&list=TLpnoBo9CsKrzeqBDnHs1NVpAJr-w0Kx0v

Produced by the Bluezone Corporation team, this cutting-edge science fiction sound library has been created with an amount of high quality recordings including a wide range of mechanic factory devices, modified servo sounds, destroyed metallic materials and tools, train workshop sounds, various electric systems and much more. All samples are treated, twisted with many treatments to create a collection of sounds completely unobtainable in any other way. These designed samples have been then layered to give you ready-to-use elements.

The qualities of this armored mecha allow you to build complete battle sequences with a carefully crafted result. Many files come with variations to provide flexible construction kits. You can use these sound FX as they are or mix and match them with other elements from this collection to create your own ideas. Of course you can easily pitch, modulate, mangle and stretch these elements to create thousands of variations.

This downloadable sound library comes in 24-bit high definition and is licensed to you as royalty-free so you can use them in your commercial compositions at no extra cost.

Note: The background ambience in the demo is not part of the product but is added free of charge.

A special thanks to Vasiliy Dmitriev for his contribution to the cover image.


'Assault Mech - Robotic War Unit Sound Effects' folders:

• Body - mech deploy sequences
• Body - mech footstep elements
• Body - mech short sequences
• Mech language expressions
• Mech malfunctions
• Weapon - machine gun main 01
• Weapon - machine gun main 02
• Weapon - machine gun main 03
• Weapon - machine gun secondary 01
• Weapon - machine gun secondary 02
• Weapon - machine gun secondary 03
• Weapon - machine gun secondary 04
• Weapon - machine gun secondary 05
• Weapon - machine gun secondary / side to side 01
• Weapon - machine gun secondary / side to side 02
• Weapon - mechanical elements

'Assault Mech - Robotic War Unit Sound Effects' Contents:

• Sound Effects

Technical Specifications:

• 340 MB Data / 555 Files • Formats : WAV / AIFF • Instant Download • Requires Winzip or similar utility to unpack • Suitable for use in all major sequencers • Royalty-Free with no extra cost • Ready to use in commercial production
Youtube Thumbnail EXPLOSIONS - big explosion sounds  SOUND EFFECT  freesound,
EXPLOSIONS - big explosion sounds SOUND EFFECT freesound,
by Audio Productions
1:40 - 1,502,179 views

SOUND EFFECT playlist here http://www.youtube.com/playlist?list=PLg700EF7NB6HStqZXSHFpj2cfYoOJrCJY
Halloween Sound Effectshttps://www.youtube.com/playlist?list=PLg700EF7NB6GmNWan-Yt1ysEeGQ2sHkAV
Crying/Screaming Sounds https://www.youtube.com/playlist?list=PLg700EF7NB6FiqQM9pC5fmLUGMVVkGYUb
Gun and Bullet Sound Effectshttps://www.youtube.com/playlist?list=PLg700EF7NB6FrR0pz1g2tIVeKAqelmO_c
Birdsong playlist here http://www.youtube.com/playlist?list=PLEEA7834625A754AE
and ANIMAL Sounds playlist https://www.youtube.com/playlist?list=PLg700EF7NB6HGstQAcPrWVZo-6lLh7o8q
Car Sound Playlist http://www.youtube.com/playlist?list=PLg700EF7NB6HR311DxEmPc5io8vlQ0B-Y
MP3 FREE Ringtone playlist here https://www.youtube.com/playlist?list=PLg700EF7NB6F6yAgTN94nQ6xI1x-tYDvd
EXPLOSION ~ Sound Effect ~ 6 Explosions
picture http://en.wikipedia.org/wiki/Explosion
Video created by and copyright to robert nichol audioproductions 2012
Sound effects under licenses to robert nichol audioproductions Audio © ® - Copyright © RNaudioproductions Robert Nichol
Audio © ® - Copyright © RNaudioproductions Audio © ® - Copyright AudioProductions 2005
















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Youtube Thumbnail Flamethrower Sound Effects
Flamethrower Sound Effects
by SoundMaster
0:34 - 22,051 views

High Quality sound effects. I dont own these sounds.
Youtube Thumbnail 10 Fire Burn & Flame Sound Effects [High Quality]
10 Fire Burn & Flame Sound Effects [High Quality]
by Iwan Sounds and DIY
1:26 - 223,983 views

Sounds for fires crackling, flamethrowers consuming, lights, torches and camplights igniting...

All sounds are provided by awesome Freesound community members! (one by me.) All are cc0/public domain licensed. See the download links below:

CC0 Sounds:
http://freesound.org/people/scarbelly25/sounds/33943/
http://freesound.org/people/SGAK/sounds/87564/
http://freesound.org/people/Spandau/sounds/40699/
http://freesound.org/people/MrAuralization/sounds/171207/
http://freesound.org/people/Nic3_one/sounds/166549/
http://freesound.org/people/Nic3_one/sounds/166553/
http://freesound.org/people/Adam_N/sounds/164471/
http://freesound.org/people/qubodup/sounds/162646/
http://freesound.org/people/Nic3_one/sounds/166554/
http://freesound.org/people/Nic3_one/sounds/166555/

Public Domain Photo:
http://commons.wikimedia.org/wiki/File:Bonfire_Flames.JPG
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